Current Journals

Dev Journals

DJ #1: Humble Beginnings
DJ #2: Introducing the Proteus Engine
DJ #3: Out of The Frying Pan
DJ #4: The Chat System
DJ #5: It Takes a Village

Design Journals

Design Journal #1: Introduction to Souls
Design Journal #2: Soul Selection, Destiny, Achievements and Soul Mates
Design Journal #3:Time, Aging, and Offline Player Characters
Design Journal #4 – Incapacitation, Spirit Walking, and Permadeath
Design Journal #5 – Families & Family Selection
Design Journal #6: Character Customization and Bloodlines
Design Journal #7: Contracts and Player-Created Professions
Design Journal #8: Character Roles and Skill Advancement
Design Journal #9: Crafting & Professions
Design Journal #10: Maps, Cartography, and Navigation
Design Journal #11: Equipment & Inventory
Design Journal #12: Identity, Disguises, and Reputation
Design Journal #13: Technology & Research
Design Journal #14: Player Housing – Architecture & Construction
Design Journal #15: Player-Created Dungeons
Design Journal #16: The Weight and Measure of a Lifetime
Design Journal #17: Bolstering & Earn-to-Play
Design Journal #18: Kingdom & Land Management
Design Journal #19: Pre-Alpha Experiences
Design Journal #20: A Tale of Twelve Tribes